~~~ I ended up with this after doing a little bit of work on my model. Following the Joan of Arc tutorial, I duplicated the foot part of my model to do the model for the shoes. It was here that I got addicted to using the bevel tool keep the lines on my clothing items straightened, as well as to make any long instances of bumps or dips in the model that might not be as suited to using a bump map for. I used a colors when making my model to visually isolate parts to find any weird clipping that might occur! It worked a treat, I did this by assigning them materials that I have set up in the Hypershade window. Ambient color to max to prevent any weird looking lighting and just whichever color contrasts well from each other! (I like pinks and blues a lot) ~~~ Working on the pants and shirt now, and I originally tried to start it by duplicating the neccessary parts. However, I struggled to work backwards, therefore I just started from making a new model. I started with a cube, made th...