Hard Surface Modeling


After Setting Up Your Project

Start with a basic shape like a cube.
Hold RMB in viewport to open up the options

When altering an image, if you see a black side of a polygon, you are looking at the inside of a shape.

Face Mode is a single side
Object Mode is an entire object
Vertex is a single point of a polygon

Extruding!!!
Edit Mesh - Extrude (Add this to your shelf!)
Do not click multiple times! Unless you're sure you havent actually extruded something without realizing

Num 1 to go back to normal preview
Num 2 is cage preview
Num 3 to check smooth preview
Num 4 is Wireframe
Num 5 is Smooth Shade All
Num 6 is Textured

Isolated Select
Hides everything that isn't selected


Make circle hole
Edit Mesh - Circularise

oh no we have an Ngon

Mesh tools - Multicut
Hit enter to confirm the cut

If you press G, it repeats the last used tool

If you Ctrl + Delete = Delete Edge/Vertex

Mesh Tools - Create Edge Loop (Add to your shelf!!)

Mesh Display - Reverse
Point Faces in the other direction

Comments

Popular posts from this blog

"Wacky Racer" Moodboards and Some Early Direction

Indesign Refresher

The Keeper of my Tomes and Trinkets...