Hard Surface Modeling
After Setting Up Your Project
Start with a basic shape like a cube.
Hold RMB in viewport to open up the options
When altering an image, if you see a black side of a polygon, you are looking at the inside of a shape.
Face Mode is a single side
Object Mode is an entire object
Object Mode is an entire object
Vertex is a single point of a polygon
Extruding!!!
Edit Mesh - Extrude (Add this to your shelf!)
Do not click multiple times! Unless you're sure you havent actually extruded something without realizing
Num 1 to go back to normal preview
Num 2 is cage preview
Num 3 to check smooth preview
Num 4 is Wireframe
Num 5 is Smooth Shade All
Num 6 is Textured
Isolated Select
Hides everything that isn't selected
oh no we have an Ngon
Mesh tools - Multicut
Hit enter to confirm the cut
If you press G, it repeats the last used tool
If you Ctrl + Delete = Delete Edge/Vertex
Mesh Tools - Create Edge Loop (Add to your shelf!!)
Mesh Display - Reverse
Point Faces in the other direction

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