Hard Surface Modeling
After Setting Up Your Project Start with a basic shape like a cube. Hold RMB in viewport to open up the options When altering an image, if you see a black side of a polygon, you are looking at the inside of a shape. Face Mode is a single side Object Mode is an entire object Vertex is a single point of a polygon Extruding!!! Edit Mesh - Extrude (Add this to your shelf!) Do not click multiple times! Unless you're sure you havent actually extruded something without realizing Num 1 to go back to normal preview Num 2 is cage preview Num 3 to check smooth preview Num 4 is Wireframe Num 5 is Smooth Shade All Num 6 is Textured Isolated Select Hides everything that isn't selected Make circle hole Edit Mesh - Circularise oh no we have an Ngon Mesh tools - Multicut Hit enter to confirm the cut If you press G, it repeats the last used tool If you Ctrl + Delete = Delete Edge/Vertex Mesh Tools - Create Edge Loop (Add to your shelf!!) Mesh Display - Reverse Point Faces in the other direction